A New Vision for Dublin

Second Life, Technology, UToobage 1 Comment »

It appears that Dublin Ireland is currently underway of a new development project under the guidance of the Wasaki Corporation. But this development is not going to be taking place inside the city of Dublin but on Dublin Bay. And get this it’s going to be in the shape of…. ahhhh, you have to see it to believe it. Not only is this project taking place in RL Dublin but also in Second Lifes Dublin, sponsored by the same people.

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LSL Ground Emitter – Shamrocks

Second Life, lsl script 2 Comments »

Using Jopsy particle script I added about 12 lines of code to turn a shamrock particle effect into a hideable ground emitter with on and off commands on channel 11. For multiple emitters within 100 meters it is best to shout the command. Enjoy.

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Re-creation of Bundoran Reef

Flickr, Second Life 3 Comments »

My latest project has been a recreation of a surf area known as the Peak at Bundoran Reef located in Ireland. The is one of many owned by the South Texas Celtic Music Association to benefit Project Children which assists Irish youth stricken with poverty due to political conditions to travel abroad for a time of reprieve. Be sure to stop in and make a donation no matter how small.

The sim itself was recreated using 3 photos of this hot surf spot. So of course we created one awesome surf area using Heather Goodliffes EPIC wave, and yes it is huge. As the wave come crashing into the shoreline you are met by 2 looming jetties that protect the beachfront. On one is a tower replicated from the pic below, and on the other side a skydiving launch. Be sure to come by and ride the EPIC. Surfs up!!

The Peak Bundoran Reef

The Peak - Bundoran Reef

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LSL Particle Script – Wispy Smoke

Second Life, lsl script 6 Comments »

Ok so you have been looking for a nice smoke effect for that incense burner, stogie or what have you. Well I took Jopsy’s well put together script and did just that. Now mind you I didn’t add a texture UUID, this is using the default texture with a pretty good effect. Start out as a small thin wisp and slowly enlarges and fades away. If you are planning on using this for an incense effect one recommendation would would be to alter (vector OMEGA to a range of 0.40 – 0.60), this will keep the wisps from keeping the same pattern and adds a slight variation as you sit there and watch it. Looks best at night. Enjoy. Feel free to modify in any way you like.

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